This product includes software developed by various open-source projects and/or licensed proprietary software. We are grateful to the developers and contributors of these projects. Below is a list of the open-source software used in this product, along with their respective licenses and attributions, and a list of proprietary software licensed for use in this product.
This product includes software developed by the Animation Sequencer project (https://github.com/brunomikoski/Animation-Sequencer) and licensed under the MIT License.
For the full text of the license, please visit https://opensource.org/licenses/MIT.
Copyright (c) 2019 Bruno Mikoski
This product includes software developed by Google as part of the Android Performance Tuner package. Licensed under the Apache License 2.0. For the full text of the license, please visit https://www.apache.org/licenses/LICENSE-2.0.
Copyright (c) 2021 Google LLC
This product includes software developed by the UnityHFSM project (https://github.com/Inspiaaa/UnityHFSM) Licensed under the MIT License. For the full text of the license, please visit https://opensource.org/licenses/MIT
Copyright (c) 2020 Inspiaaa
This product includes the Appsflyer Unity SDK, a tool for integrating mobile attribution and marketing analytics.
Copyright (c) 2025 AppsFlyer Ltd., Proprietary License
This product includes BestHTTP, a comprehensive HTTP/1.1 and WebSocket library for Unity.
Copyright (c) 2025 BestHTTP, Proprietary License
This product includes the Bugsnag SDK for Unity, used for real-time error monitoring and crash reporting.
Copyright (c) 2025 SmartBear Software, Proprietary License
This product includes software developed by the DOTween project (http://dotween.demigiant.com/). Licensed under the DOTween EULA. For details, please visit http://dotween.demigiant.com/licenses.php.
Copyright (c) Demigiant
This product includes software developed by the LeanTween project (https://github.com/dentedpixel/LeanTween). Licensed under the MIT License. For the full text of the license, please visit https://opensource.org/licenses/MIT.
Copyright (c) 2013 Dented Pixel
This product includes the Facebook SDK for Unity, enabling Facebook integration for games.
Copyright (c) 2025 Meta Platforms, Inc., Proprietary License
This product includes the Embrace Unity SDK for mobile performance monitoring and debugging.
Copyright (c) 2025 Embrace.io, Proprietary License
This product includes software developed by Google for Firebase Unity SDKs. Licensed under the Apache License 2.0. For the full text of the license, please visit https://www.apache.org/licenses/LICENSE-2.0
Copyright (c) Google LLC
This product includes the Helpshift SDK for Unity, providing in-app support and messaging.
Copyright (c) 2025 Helpshift, Proprietary License
This product includes a utility for dynamically changing app icons in Unity projects.
Copyright (c) 2025 Kyubuns, Proprietary License
This product includes an SDK to integrate Apple Sign In functionality into Unity applications.
Copyright (c) 2025 Apple Inc., Proprietary License
This product includes software developed by the Nakama project (https://github.com/heroiclabs/nakama) and licensed under the Apache License 2.0. For the full text of the license, please visit Apache License 2.0.
Copyright (c) 2017 Heroic Labs
This product includes software developed by the Newtonsoft.Json project (https://www.newtonsoft.com/json) and licensed under the MIT License. For the full text of the license, please visit https://opensource.org/licenses/MIT
Copyright (c) James Newton-King
This product includes the OneSignal SDK for Unity, used for push notifications and messaging.
Copyright (c) 2025 OneSignal, Proprietary License
This product includes the Tapjoy SDK for Unity, enabling mobile advertising and monetization.
Copyright (c) 2025 Tapjoy, Inc., Proprietary License
This product includes the Usercentrics SDK for Unity, used for managing user consent for data collection.
Copyright (c) 2025 Usercentrics GmbH, Proprietary License
This product includes the GameBench SDK for Unity, used for performance benchmarking and analytics.
Copyright (c) 2025 GameBench, Proprietary License
This product was developed using the Unity Engine.
This game uses the Unity Game Engine, Copyright © 2025 Unity Technologies. All packages prefixed with "unity/" are developed by Unity Technologies and are subject to either the Unity Package Distribution License or the Unity Companion License depending on their dependency status. For the full text of the applicable license, please visit:
(https://unity3d.com/legal/licenses/Unity_Package_Distribution_License)
(https://unity3d.com/legal/licenses/unity_companion_license)
List of Unity packages used:
Copyright (c) 2025 Unity Technologies